Multiplying a vector by a real number, or scalar, changes the vector’s magnitude according to the scalar value while keeping the direction the same unless the scalar is negative, in which case the direction reverses.
A positive scalar increases or decreases the vector’s magnitude based on the scalar’s value. If the scalar is greater than 1, the vector lengthens; if it’s between 0 and 1, the vector shortens.
Multiplying a vector by 0 results in a zero vector, which has no magnitude or direction.
Yes, a negative scalar reverses the vector’s direction while adjusting the magnitude based on the absolute value of the scalar.
Geometrically, scalar multiplication changes the length of the vector. It is similar to resizing a line segment, where the vector becomes longer or shorter and may reverse direction if the scalar is negative.
Scalar multiplication follows the associative property
(k⋅m) A = k(mA), the distributive property k(A + B) = kA + kB and if multiplied by zero, it results in the zero vector.
Scalar multiplication is crucial in adjusting magnitudes of physical quantities (like force, velocity) without altering their directions. It’s widely applied in scaling measurements and modeling vector-based phenomena in physics and engineering.